urban phenomena

Pedestrian stand-off: a model

As a follow-up to the pedestrian stand-off game, I have created a simple model of the scenario. It is an agent-based model, where agents wandering randomly in space play a single turn of the pedestrian stand-off  each time they meet.  Continue reading

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pedestrian stand-off


These past few weeks I’ve been doing some reading on the Prisoner’s Dilemma. It is an interesting scenario used in game theory, especially its iterated version, on which there is a very interesting book as well, if someone is interested in an introduction to game theory. This reading is done partly because of an assignment, and partly because I think the iterated version of it might apply to certain urban phenomena (post to follow, as soon as I manage to wrap my head around the concept). However, yesterday I reached the point where I thought that I might have slightly overdone it with the reading. Continue reading